Medium Construct , Neutral
Construct only requires 2 hours of rest to avoid natural exhaustion. During its rest it has passive sensors which can detect movement up to 30 feet.
Multi-Attack: Asmodeus can either make 2 fist attacks or 1 Death Grip. Fist: Melee +6, 5 ft, 1d8+4 bludgeoning Death Grip: DC 12 dexterity save. On fail target is grappled by Asmodeus always attempting to go for the neck. While grappled Asmodeus cannot attack and can only move 5 ft and can move the target that far as well. At the start of each turn target must make a DC 16 Strength save to escape or take 2d6+4 bludgeoning. On a save Grip is dodged.
Guardian Protocol: If an allied creature within 5 ft is targeted with a an attack Asmodeus will attempt to block the attack. For a DC 12 dexterity save, made by Asmodeus, on a success the attack will be redirected to Asmodeus and be made against their AC and will take the damage. On a failed save, Asmodeus will fail to redirect the attack.