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Bard

Medium humanoid (any race), any
Armor Class 15 (Chain Shirt)
Hit Points 44 8d8+8
Speed 30ft

STR
11 0
DEX
14 +2
CON
12 +1
INT
10 0
WIS
13 +1
CHA
14 +2

Saving Throws DEX +4, WIS +3
Skills Acrobatics +4, Perception +5, Performance +6
Senses Passive Perception 15
Languages Any two languages
Challenge 2 (450 XP)

The bard is a 4th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 12, +4 to hit with spell attacks). It has the following bard spells prepared:
  Cantrips (at will): friends, mage hand, vicious mockery
  1st level (4 slots): charm person, healing word, heroism, sleep, thunderwave
  2nd level (3 slots): invisibility, shatter  


Song of Rest. The bard can perform a song while taking a short rest. Any ally who hears the song regains an extra 1d6 hit points if it spends any Hit Dice to regain hit points at the end of that rest. The bard can confer this benefit on itself as well.
  Taunt (2/Day). The bard can use a bonus action on its turn to target one creature within 30 feet of it. If the target can hear the bard, the target must succeed on a DC 12 Charisma saving throw or have disadvantage on ability checks, attack rolls, and saving throws until the start of the bard’s next turn.


Actions

Shortsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.   Shortbow. Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.


 

Created by

Spaders.

Statblock Type

Monster / Creature

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