Lost Notes of the Crimson Regalia
Weapon Thrown, Finesse Very Rare
A +1 dagger made from over a hundred folded layers of dried Purple Worm skin. This Drow ceremonial blade is outfitted with three capsules that can store any liquid. Any injury made with this blade deals an extra 2d6 Poison or Acid damage (your choice). As a free action a capsule can be activated and the contents will coat the blade. The next attack with this blade that hits will consume the capsule’s contents, emptying it and opening it for use again. Only one capsule can be activated per round. Due to this feature, it is impossible to coat this weapon in the conventional way. Assassinate: As a bonus action, if all three capsules are full of the same liquid, you can activate all three at once, emptying the contents. The next attack that hits will deal three times the regular dice rolls in one dosage. Healing Blade: While normally used for poisons, this blade is made to attune itself to the magical properties of potions as well. When coated with a capsule containing a non poisonous liquid, the blade dulls itself and cannot be used to injure. The fluid coating can then be administered at a target of choice. If the target is more than 5ft. away from you, make a ranged attack roll with the DC being the target’s AC -10. "
Type | Damage | Damage | Range | Properties |
---|---|---|---|---|
Simple Melee | 1d4+3 | Piercing | 20/60ft | Thrown, Finesse |