D20 Radio
Medium Tiefling, Bard, Chaotic Good
Cantrips Minor illusion, thaumaturgy, vicious mockery Spells Spell Slots 1st level: 2 Charm person, dissonant whispers, faerie fire, tasha’s hideous laughter
Bardic Inspiration (d6): 3 times per day as a Bonus Action, you can grant 1 creature within 60 feet one Bardic Inspiration die. Within the next 10 minutes, the creature can roll the die and add it to one ability check, attack roll, or saving throw. They can wait until after they have rolled the d20, but before they know if the check succeeded or failed. A creature can only have one Bardic Inspiration die at a time. Once it is spent, it is lost. You regain all uses of Bardic Inspiration when you finish a long rest. Popular Demand: You can always find a place to perform, usually in an inn or tavern but possibly with a circus, at a theater, or even in a noble’s court. At such a place, you receive free lodging and food of a modest or comfortable standard (depending on the quality of the establishment), as long as you perform each night. In addition, your performance makes you something of a local figure. When strangers recognize you in a town where you have performed, they typically take a liking to you.
Melee Attack: Rapier +4 melee 1d8+2 piercing damage Melee or Ranged Attack: Dagger +4 melee 1d4+2 piercing damage, Range 20/60 Spell Saving Throw DC: 13 (11 without instrument)