Medium Human, Wizard, Any Good
Spellcasting. 4th-level wizard. Its spellcasting ability is Intelligence (spell save DC 13, to hit with spell attacks +5) Cantrips (at will): Prestidigitation, Mage Hand, Dancing Lights, Poison Spray, 1st level (4 slots): Fog Cloud, Alarm, Silent Image, Mage Armor, 2nd level (3 slots): Enlarge/Reduce, Cloud of Daggers, Detect Thoughts, Mirror Image,
Arcane Recovery: During a short rest can recover one spell slot of a first level. Spellbook: The most valuable possession of a mage is his spellbook. Mostly of his spells are written there. All known spells by thewizard and 1 extra per hit die are written there.
Quarterstaff. Melee Weapon Attack +1 to hit, reach 5 ft, one target. Hit: 2 (1d6 -1 ) bludgeoning damage. Properties: Versatile (two-handed 1d8), Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4 +0) piercing damage.