Stonewing: Avatar Form
Large beast, neutral
Armor Class 18
Hit Points 60
Speed
20ft
Fly: 40ft
Saving Throws Strength +6, Dexterity +5
Skills +4
Damage Vulnerabilities Poison
Damage Resistances Bludgeoning, Slashing, and Piercing.
Damage Immunities Poison
Condition Immunities Charm. Frightened.
Senses passive Perception 9
Languages Giant Eagle
Challenge 2 (450 XP)
Innate Spellcasting.
Stonewing's innate spellcasting ability is Charisma (spell save DC 9). Stonewing can innately cast the following spells, requiring no material components:
At will: Thaumaturgy, True Strike
1/day: Thunderwave, Command
Speak with Beasts
Stonewing can communicate with beasts as if they shared a language.
Unmoving and Unseen
When Stonewing is unmoving they are indistinguishable from normal rock outcroppings.
Mighty Swing
When Stonewing attacks without moving during its turn, it makes its claw attack with advantage.
Stone Feathers
A creature takes 4 (1d8) piercing damage at the start of its turn while it is grappling Stonewing .
Actions
Multiattack.
Stonewing can make one bite attack and one claw attack.
Bite
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: (2d6 + 3) piercing damage.
Claw
Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: (1d8 + 2) slashing damage.
Gust
Stonewing blasts their wings together and pushes everything in a 30ft cone in front of them 30ft back unless they make a Strength check DC 15.
Reactions
Stone Glare
Stonewing can use their reaction to intimidate any attacker that tries to attack them or anyone adjacent to them. They must make a Charisma save DC12 or else they are frightened and instead of attacking they use their action to dash away from Stonewing.
A large stone bird