Medium Half-Orc, Adventuring Master, Neutral Good
Action Surge, On your turn, you can take one additional action. You can use this 1 time per short rest. Indomitable. You can reroll a saving throw that you fail - you must use the new roll. You can use this 1 times per long rest. Piercer. You can reroll a saving throw that you fail - you must use the new roll. You can use this 1 times per long rest. Relentless Endurance. When you are reduced to 0 hit points but not killed outright, you can drop to 1 hit point instead. You can’t use this feature again until you finish a long rest.
Grappling Pin. You have advantage on attack rolls against a creature you are grappling. You can use your action to try to pin a creature grappled by you. To do so, make another grapple check. If you succeed, you and the creature are both restrained until the grapple ends.