Remove these ads. Join the Worldbuilders Guild

Palant Stagar

Medium Human (Illuskan) Professor , Neutral

Armor Class 29 (breastplate, shield)
Hit Points 138 (12d6+8d10+40)
Speed 30ft Swim: 40ft

STR
29 +9
DEX
16 +3
CON
14 +2
INT
20 +5
WIS
14 +2
CHA
14 +2

Saving Throws Str +20, Dex +8, Con +13, Int +16, Wis +13, Cha +13
Skills Acrobatics +9, Athletics +17, Arcana +15, Deception +8, Investigation +11, History +11, Perception +8, Sleight of Hand +8, Stealth +9, Thieve's tools +14
Damage Resistances Force, Radiant, Necrotic, Cold, Lightning, Slashing from non-magical attacks
Damage Immunities Poison
Condition Immunities Poisoned, Disease
Senses Darkvision 60 ft., See Invisible (as spell), Passive Perception 18
Languages Common, Illuskan, Draconic, Dwarvish, Elvish, Orcish, Infernal, Giant, Ancient Netherese
Challenge 20


Description

Knowledge: The path to power and self-improvement is through knowledge. (Neutral)

Ideals

There's nothing I like more than a good mystery. I'm convinced that people are always trying to steal my secrets.

Bonds

My life's work is a series of tomes related to a specific field of lore.► I once worked for Davra Jassurm a Zhentarim

Flaws

► Most people scream and run when they see a demon. I stop and take notes on its anatomy. ► I must possess as many material goods as i can. ► I have no compunction against tampering with the dead in my search to better understand death ► Mine is the path of redemption. Anyone who says otherwise is intentionally mlslsading you. ►My percepnon of reality doesn't match anyone else's. ►Someone ls plotting to kill me I need to strike firs to stop them ►Achieving my goal is the only thing of interest to me, and I'll ignore everything else to pursue it. ►There's only one person I can trust. And only I can see this special friend . ►I've discovered that I really like killing people. ►I hunger for the deaths of others and I am constantly starting fights in the hope of seeing bloodshed. ►Being drunk keeps me sane ►I see those who oppose me not as people. but as beasts meant to he prayed upon


Palant Stagar is 14th level spellcaster . His spellcasting ability is Intelligence (Save DC 21, Spell Attack +15). He has next wizard spells prepared:   Cantrips: mage hand, prestidigitation, chill touch, message, light, firebolt, shocking grasp   1st level: absorb elements, shield, feather fall, longstrider, false life, chromatic orb, to hit +15 1d20+15 , 3d8 3d8 elemental damage   2nd level: Nystil magic aura, misty step,   3rd level: Dispel magic, Counterspell, Haste   4th level: Dimension Door   5th level: Steelwind strike, to hit +15 1d20+15 , 6d10 6d10 force damage   6th level: Tenser's Transformation


War Mage, level 12: ◆ Arcane Recovery (Wizard 1, PHB 115) [6 levels of spell slots, 1× per long rest] Once per day after a short rest, I can recover a number of 5th-level or lower spell slots ◆ Spellcasting (Wizard 1, PHB 114) [5 cantrips known] I can cast prepared wizard cantrips/spells, using Intelligence as my spellcasting ability I can use an arcane focus as a spellcasting focus I can cast all wizard spells in my spellbook as rituals if they have the ritual tag ◆ Arcane Deflection (War Magic 2, XGtE 59) As a reaction when I'm hit by an attack, I can gain +2 to my AC against that attack As a reaction when I fail a save, I can gain +4 bonus to that saving throw After I do either, I can't cast spells other than cantrips until the end of my next turn ◆ Tactical Wit (War Magic 2, XGtE 60) I gain a bonus to my initiative rolls equal to my Intelligence modifier ◆ Power Surge (War Magic 6, XGtE 60) [+6 force damage, Resets to 1 after long rest] I have a pool of stored power surges that I can use to empower my damaging spells I gain a power surge whenever I successfully end a spell with Dispel Magic or Counterspell This pool can store a number of power surges equal to my Intelligence modifier (min 1) It resets to 1 power surge after a long rest or when I have 0 surges left after a short rest When I deal damage with a wizard spell, I can spend a power surge to do extra damage One target takes half my wizard level in force damage; I can do this only once per turn ◆ Durable Magic (War Magic 10, XGtE 60) While I'm maintaining concentration on a spell, I gain +2 to AC and all saving throws   Eldritch Knight, level 8: ◆ Dueling Fighting Style (Fighter 1, PHB 72) +2 to damage rolls when wielding a melee weapon in one hand and no other weapons ◆ Second Wind (Fighter 1, PHB 72) [1d10+8, 1× per short rest] As a bonus action, I regain 1d10 + fighter level HP; I can use this once per short rest ◆ Action Surge (Fighter 2, PHB 72) [1× per short rest] I can take one additional action on my turn on top of my normally allowed actions ◆ Spellcasting (Eldritch Knight 3, PHB 75) [2 cantrips & 6 spells known] I can cast known wizard cantrips/spells, using Intelligence as my spellcasting ability ◆ Weapon Bond (Eldritch Knight 3, PHB 75) I can bond with up to two weapons by spending a short rest with each I can't be disarmed of a bonded weapon and I can summon one as a bonus action ◆ War Magic (Eldritch Knight 7, PHB 75) When I use my action to cast a cantrip, I can make a weapon attack as a bonus action   Warcaster.   Mage Slayer.   Polearm master.   Magic equipment. Breastplate +3, Shield +3, Staff of the Power, Giant Slayer long sword, Dragon Slayer Long sword, Mace of smithing, Javelin of Lightning x3, Long bow +3, Long sword +3, Ring of Swimming, Ring of Water Walking, Gloves of Thievery, Boots of Elvenkind, Cloak of Elvenkind, Cloak of Fire Giant King, Cloak of the Bat, Cloak of Manta Ray, Hat of Water Breathing, Driftglobe, Rod of Security, Horn of Valhalla (silver) x3, Cubic Gate, Daern's Instant Fortress, Goggles of Night, Periapt of Health,.Periapt of Proof against Poison, Ring of Animal Influence, Robe of the Grey Archmagi, Belt of Storm Giant Strength, Chime of Opening, Dimensional Shackles, Elemental Gem x4, Gem of Brightness, Gem of Seeing, Helm of Comprehending Languages, Heward's Handy Haversack, Ehlonna's Quiver, Lantern of Revealing, Portable Hole, Robe of Useful Items, Wand of Magic Detection, Wand of Magic Missiles, Wand of Secrets,


Actions

Multiattack. Palant Stagar makes three melee attacks with his staff or two attacks with any other weapon or casts cantrip and makes one attack. Staff of Power. Melee weapon attack +17 to hit, 1d6+13 bludgeoning damage + 1d6 + 2d12 force damage,


 

Created by

Palant.

Statblock Type

NPC

Link/Embed