Fine Warhorse
Large beast, any
Armor Class 12
Hit Points 20
Speed
65ft
Skills Trampling charge: If the horse moves at least 20ft. straight toward a creature right before hitting it with a hooves attack, the target must succeed on a DC14 Strength saving throw or be knocked prone. If the target is prone, the horse can take a bonus action to make another attack with its hooves against the target. Dash: Fine Warhorse may take the dash feature with only a short rest in between uses.
Senses Passive perception 11
Challenge 1/2
Actions
Hooves. Melee Weapon Attack: +6 to hit, reach 5ft., one target. Hit: 2d6+4 bludgeoning damage.