The Verdancy was a death knell for many cultures, but for the Gau it was a flourishing - an opportunity to leave the warm, safe darkness of their myco-sanctums and explore a new world of rot and growth.
Most Gau have flexible limbs and mottled fungal flesh, but the differences between various families are vast. Some Gau lack eyes while others have many, some sprout tendrils, others are stocky spore-sacks with stubby limbs, while yet others are sculpted remarkably close to an elfin visage of humanity lost.
The following features are common to all Gau.
Superior Darkvision.
Accustomed to the darkness of the Underdark, you have superior vision in dark and dim conditions. You can see in dim light within 120 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern colours in darkness, only shades of grey.
Attuned to Nature:
You have proficiency in the Nature skill and one of the following skills: (Insight, Perception, Stealth, Survival). You are able to cast Speak with Plants once per long rest. The casting ability for this spell is Wisdom.
Languages. Common, Gaudimm