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Tabora Idril

Medium Elf Iquisitor , Lawful Evil

Armor Class 17
Hit Points 90 14d8+27
Speed 50ft

STR
13 +1
DEX
19 +4
CON
14 +2
INT
12 +1
WIS
10 0
CHA
12 +1

Skills Insight +4., Investigation +5., Perception +6., Persuasion +5., Sleight of Hand +4., Stealth +4.
Damage Resistances Piercing and Slashing from non magical weapons.
Condition Immunities Charmed, Frightened
Senses Blindsights 10ft., Darkvision 120ft., Passive Perception 13.
Languages Common, Elvish, Undercommon
Challenge 8


Description

She has tattoos in the form of points, as if they were claws clinging to his face.
She has choking marks on her neck.
She's always dressed in black with some dirty silver accessories.
She always wear her Legislator and some other wapons such as daggers, scimitar. She also, have a whip tied in her waist.
She has a sweet and soft voice, although a bit rough, however, he breaks down a lot when talking about personal matters, or her voice tears when he is about to kill someone.

Ideals

Punishment: We must show the rich how to live and die in the sewers.

Bonds

My city is my home and I will fight to defend it. No one should have to endure the hardships I've been through.

Flaws

If you need it more than the other, it doesn't count as stealing. I will never completely trust anyone other than me

Suggested Environments

The desert of mirrors or Quimu (City of Tabora)


Fey Ancestry. She has advantage on saving throws against being proned, and magic can't put the drow to sleep.
Cunning Action. On each of its turns, the drow can use a bonus action to take the Dash, Disengage, or Hide action.
Sneak Attack (1/Turn). The drow deals an extra 7 2d6 damage whn it hits a target with a weapon attack and has advantage on the attack roll, or when the targed is within 5 feet of an ally that isn't incapacited and the drow doesn't have disadvantage on the attack roll.
Sunlight Sensitivity. While in sunlight, she has disadvantage on attack rolls, as well as on Wisdom(Perception) checks that rely on sight.
Web Walker. Ignores movement restrictions caused by webbing.
Innate Spellcasting. The spellcasting ability is Charisma (spell save DC 11), It can innately cast the following spells, requiring no material components:


Fey Ancestry. She has advantage on saving throws against being proned, and magic can't put her to sleep.
Cunning Action. On each of its turns, the drow can use a bonus action to take the Dash, Disengage, of Hide action.
Sneak Arrack (1/Turn). She deals an extra 7 2d6 damage when it hits a targed with a wapon attack and has advantage on the attack roll, or when the is within 5 feet of an ally of the drow that isn't incapacited and the drow doesn't have disadvantage on the attack roll.


Actions

Multiattack: She makes three shortsword attacks.
Shortsword (legislator). Melee Weapon Attack: +6 to hit, reack 10ft., one targed. Hit: 7 1d6+4 piercing damage plus 10 3d6 poison damage.
  She can have other weapons, but only her legislator makes poison damage.


 

Created by

Pau Gasull.

Statblock Type

NPC

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