Half Orc
Darkvision
Menacing: Proficiency in Intimidation.
Relentless Endurance: Once per long rest, if not killed but taken to 0 hp, go to 1 hp.
Savage Attacks: On melee crit, add one weapon damage die roll to the damage done.
Fighter
Fighting Style: Archery: +2 to attack rolls for ranged attacks.
Second Wind: Once per short rest, 1d10+level health recovery.
Action Surge: Once per short rest, take an extra action and possible bonus action.
Ability Score Improvement: +2 DEX.
Extra Attack.
Sharpshooter
Steady Aim: On start of turn, can designate enemy. Confer 2 benefits: ignore half and 3/4 cover, add 2+ half of fighter level to damage done on ranged attack. Currently: 5 damage.
Features & Traits