Elendil
Tiny Axolotl, Komodo Clan Recruit, Any Non-lawful
Armor Class 13
Hit Points 2d4-1
Speed:
30 ft
Hover: 120 ft
Burrow: 5 ft
Swim: 30 ft
Climb: 15 ft
Skills Keen Hearing and Smell
The axolotl has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Fishy Swimmers
Axolotls can breathe freely and swim for 30ft underwater.
Spellcasting
Can cast any non-cantrip spells thrice per long rest. 1 spell slot can be regained if she short rests but can only max out until 3.
Languages Common, Draconic, Reptilian
Challenge Rating 1/2
Description
She's is the very first recruit of Nardil's Komodo Clan.
They both met while Nardil tries to save her from dark demonic creatures (still unknown). It was also then and there where Nardil picked up a Demon Blade (Masamune)
Ideals
To protect Nardil and to learn the Komodo way
Bonds
Easily amazed by great warriors and adventurers
Suggested Environments
Nardil's Shoulder, Forest, Wet Environment but not the deep ocean