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spellcasting:
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College of the Armory
SONG OF SWORDS
When you join the College of the Armory at 3rd level, you gain access to your Armory of Song. The Armory of Song contains manifestations of weapons from myth and legends of old. These weapons are called Weapons of Song, take the form of whatever weapon you wish and have the following statistics.
HP: 3 (multiplied by your levels in Bard), AC: 10 + your spellcasting modifier, Attack: (bardic inspiration die + your spellcasting modifier) radiant damage, Str: 4 + your spellcasting modifier, Dex: 6 + your spellcasting modifier
As an action on your turn, you can summon Weapons of Song equal to your Proficiency Bonus within 10 feet of you that last for 1 minute. If you would summon a total number of Weapons of Song that exceed your Proficiency Bonus, you choose which weapons are destroyed. As part of your action, and as an action on every turn after, you can make a ranged spell attack against any creature within 60 feet of your weapons, for each individual weapon. When you do so, you can decide if the weapon move as part of the attack, or if an ammunition is used in its place. Alternatively you can decide to move the weapon 60 feet instead. If a weapon travels farther than 120 feet from you, it is destroyed. Using this feature requires concentration.
You can use this feature a number of times equal to your Charisma modifier (minimum of once), and you regain all expended uses when you finish a long rest.
SINGING SHIELD
Also at 3rd level, you learn to inspire others in battle. A creature that has a Bardic Inspiration die from you, when they would take damage, can use its reaction to roll the Bardic Inspiration die. The number rolled multiplied by 3 is taken as temporary hit points against the attack.
SYMPHONY OF WEAPONS
At 6th level, you learn to imbue your Weapons of Song with magical properties. If you are attuned to a weapon, you can now store that weapon within your Armory of Song. When you do so, you can summon Weapons of Song with that weapons properties.
RISING NOTE
At 14th level, when you hit an attack against a creature, you can destroy the Weapon ofSong to create an opening for an ally. The next attack roll against the creature is made with advantage.