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SRD

Satyr

Medium fey, chaotic neutral
Armor Class 14 (leather armor)
Hit Points 31 7d8
Speed 40ft

STR
12 +1
DEX
16 +3
CON
11 0
INT
12 +1
WIS
10 0
CHA
14 +2

Skills Perception +2 , Performance +6 , Stealth +5
Senses passive Perception 12
Languages Common, Elvish, Sylvan
Challenge 1/2 (100 XP)


Magic Resistance: The satyr has advantage on saving throws against Spells and other magical effects.


Actions

Ram: Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 6 2d4+1 bludgeoning damage.

Shortsword: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 1d6+3 piercing damage.

Shortbow: Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 6 1d6+3 piercing damage.


 

Created by

Tarkol.

Statblock Type

Monster / Creature

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