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Desert Bandit

Medium Human, Criminal, Any Non-lawful

Armor Class 14 (Crescent Shield)
Hit Points 12
Speed: 30 ft Swim: 15 ft Climb: 15 ft

STR

11
( +0 )

DEX

14
( +2 )

CON

11
( +0 )

INT

10
( +0 )

WIS

10
( +0 )

CHA

12
( +1 )

Saving Throws Dexterity (+4)
Skills Athletics (+3), Stealth (+4), Intimidation (+3), Deception (+3), Sleight of Hand (+4)
Senses None
Languages Common, Thieves Cant
Challenge Rating 1

Description

The bane of most desert travellers are these lightly armed and armoured cut throats. Attuned to the relentless desert sun, these lawless brigands see other travellers are potential prey, tracking and following them, sometimes for days on end if their target is rich enough.   Proficiency: +2 Initiative: +2 Passive Perception: 10 Perception: +2

Ideals

If a victim struggles too much, back off.

Bonds

Obey your chieftain, lest he take your head.

Flaws

Greed, Selfishness, Callousness, Cowardice.

Suggested Environments

Desert bandits can be found all across the grasslands and are only slightly rarer amongst the dunes. They sometimes hide out in the tumble down ruins of ancient civilisations or abandoned villages if possible.

Actions

Name Range Damage Trait
Javelin (x2) 5ft/30ft 1D6/1D6+2 Piercing Thrown
Saif 5ft 1D6+2 Slashing Finesse


Created by

Abraham Thunderwolff.

Statblock Type

NPC Sheet

Link/Embed