Sickle
Medium Tiefling , Chaotic Good
Armor Class 12
Hit Points 39
Speed
30ft
Saving Throws Strength +6, dexterity +7
Skills Athletics +6, sleight of han +5
Damage Resistances Fire
Senses Passive Wisdom Perception 10, Darkvision 60 ft
Languages Common, draconic, infernal
Infernal Legacy: Sickle can cast thaumaturgy as a Cantrip, he can also cast darkness once per day, and hellish rebuke once per day. He must be able to take a long rest after casting it again.
At will: Thaumaturgy
1/day: Darkness, hellish rebuke
Actions
Unarmed strike: +4p to hit, 1d6+1 bludgeoning damage.