Medium Human, Guard captain, Neutral Good
Improved critical Mehanen scores critical hits on attack rolls with roll of 19 or 20 Second wind as a bonus action Mehanen heals himself for 1d10+4. After using this ability, Manehen cannot use this ability until next short or long rest.
Spear Melee weapon attack. +6 to hit, reach 5 ft., one target. Hit: (1d6 +2) piercing damage Spear Ranged weapon attack. +6 to hit, reach 20/60 ft., one target. Hit: (1d6 + 2) piercing damage
Defender Mehanen can use his reaction to impose disadvantage on the attack roll of creature within 5 ft, provided that Mehanen is not the target of the attack.