Medium Humanoid (any race, Any
Druids dwelt in forests and other secluded wilderness locations, where they protect the natural world from monsters and the encroachment of civilization. Some are tribal shamans who heal the sick, pray to animal spirits, and provide spiritual guidance. These strong druids are older than the average druids adventurers may encounter and their experience has made them more powerful.
The druid is a 9th-level spellcaster. Its spell casting ability is Wisdom (spell save DC 14, +6 to hit with spell attacks).
Quarterstaff: Melee Weapon Attack: +2 to hit d20+4 , reach 5 ft., one target. Hit 3 1d8+2 bludgeoning damage.