Small Shadow Goblin, Spy, Any
Amorphous: Can move through a space as narrow as 1 inch wide without squeezing.
Shadow Stealth: While in dim light or darkness, the shadow can take the Hide action as a bonus action.
Sunlight Weakness: While in sunlight, the shadow has disadvantage on attack rolls, ability checks, and saving throws.
Univeral Offer: Can understand when someone offers it their dreams no matter the language.
Dream Speech:Can understand and speak all languages that dreamer understands while in dream.
If it eats enough dreams(100) it becomes a Dream Eater. 3 day Ritual. On meeting, roll 1d100 for how full. (DREAM CORP MEMEBERS ARE FORBIDDEN FROM DOING THIS!)
A shadow goblin that can be seen if one pays attention in cities.
Peace for all
Teammates need protecting
Will betray anyone if it would bring peace
cities, wherever they can hide easily.
Eat Dreams(young): It can eat sleeping creature's dreams within 20 feet. If creature is willing, the creature has no memory of the dream. If not willing, they have to make a DC12 constiution save or they take 1d4 psychic damage on waking and lose the memory of dream.
Dream Check(elder): It can insight a creatures brain to get a feel for if would like the creatures dreams. Telepathic invulnerability makes it automatically uninterested. Otherwise, It has a 50%(DM's discretion) chance of wanting the dreams.
Change Shape(elder): can reshape itself to look like a shadowy version of any small creature.
Enter Dream(young): Can teleport into a sleeping creatures dreams(Wis DC15).
Exit Dream(young): can exit a sleeping creature's dream into the real world by persuading them or forcing itself out with a con save of 17.
Dream Sidestep(elder): can teleport from current dream to another sleeping creature's dream within 60 feet.
Shadow Goblin Dream(elder): This spell shapes a creature's dreams. The target must be asleep within 20 feet. Creatures that don't sleep, such as elves, can't be contacted by this spell. They enter a trance state. While in the trance, the shadow goblin is aware of his or her surroundings, but can't take actions or move. The shadow goblin appears in the target's dreams and can converse with the target as long as it remains asleep, through the duration of the spell. The shadow goblin can also shape the environment of the dream, creating landscapes, objects, and other images. The messenger can emerge from the trance at any time, ending the effect of the spell early. If the Shadow Goblin chooses, the target recalls the dream perfectly upon waking. If not the shadow goblin uses Eat Dreams The shadow goblin can appear monstrous and terrifying to the target. If they do, the shadow goblin can deliver a message of no more than ten words and then the target must make a Wisdom saving throw. On a failed save, echoes of the phantasmal monstrosity spawn a nightmare that lasts the duration of the target's sleep and prevents the target from gaining any benefit from that rest. In addition, when the target wakes up, it takes 1d4 psychic damage.
if in a creature's dream when they awake, it falls unconscious inside mind and only awakes when creature falls asleep. If said creature dies while awake, shadow appears within 5 feet of corpse unconscious for 1d4 minutes.
If after a year of training with partner, can be awoken by partner at any time.
Can only eat current creature's dreams while not physical.