Medium Half-Elf Tattoo Artist , Neutral Good
With a small pack on his back and glistening tattoos on his uncovered arms, Tonth Yve squints his eyes as he crosses over the final hill before his destination: The coast of the 20 Evberlasting Seas.
Tonth is a sturdy man, who has journeyed from deep within Shen Ivrar to the city of Portsmith where he opened his own Tattoo Parlor. There he saw the Pirate Firstmate: Calypso, and he fell for her at first sight. Though, he never had the chance to meet her as she had left for sea while he was setting up his parlor. Typically dressed in a sleeveless shirt and clean pants, Tonth is always ready to put his skills to the test and create a new masterpiece on another canvas.Thonth wants to become nothing short of the greatest artist he can be.
Thonth's love for Tattoos and art in general comes from the connection it holds to his foster family and mentor.
Thonth is a perfectionist to a fault, and will try his hardest to fix and faults in his works.
Tonth has his small Tattoo Parlor set up in Portsmith, and he tries to keep himself in that location and the surrounding urban environment.
Tattoo Master. Tonth can activiate his Mark of the Ghast and Mark of the Pit Fiend Arm Tattoos in the same Bonus Action but by doing so must succeed a DC 10 Constitution Saving Throw. Should he succeed: Nothing happens. But if he fails: Tonth suffers 1 Level of Exhaustion when his tattoo effects end.
Multiattack. Tonth can make 2 unarmed strikes when his Mark of the Ghast and Mark of the Pit Fiend are active.
Mark of the Ghast. Melee Weapon Attack: +4, Reach 5ft., One target. 5 (1d6+2) Slashing Damage + 3 (1d6) Cold Damage.*
Mark of the Pit Fiend. Melee Weapon Attack: +4, Reach 5ft., One target. 5 (1d6+2) Slashing Damage + 3 (1d6) Fire Damage.*