+0 | Strength |
+0 | Dexterity |
+0 | Constitution |
+0 | Intelligence |
+2 | Wisdom |
+2 | Charisma |
+0 | Acrobatics |
+0 | Animal Handling |
+0 | Arcana |
+0 | Athletics |
+0 | Deception |
+2 | History |
+0 | Insight |
+0 | Intimidation |
+0 | Investigation |
+2 | Medicine |
+0 | Nature |
+0 | Perception |
+0 | Performance |
+2 | Persuasion |
+2 | Religion |
+0 | Sleight of Hands |
+0 | Stealth |
+0 | Survival |
Sythe | 1d20+2 | 2d4 |
---|
Heroes Enabled
The statblocks of your Weapons, armor and other important/magical equipment
DnD 5e SRD
Adventuring Gear Common
A scroll of pedigree proves a character's noble lineage. It is one of the starting items for characters with the Noble background and is non-magical. It may be presented to other nobility and royalty and may include the character's family tree.
Player's Handbook
Adventuring Gear Common
Includes:
Cost: 19 gp
Player's Handbook
Armor Common
Type | AC | STR Req. | Stealth Dis. | Properties |
---|---|---|---|---|
Shield | +2 |
Cost: 10 gp Weight: 6 lb.
Player's Handbook
Adventuring Gear Common
A holy symbol is a representation of a god or pantheon. It might be an amulet depicting a symbol representing a deity, the same symbol carefully engraved or inlaid as an emblem on a shield, or a tiny box holding a fragment of a sacred relic. A cleric or paladin can use a holy symbol as a spellcasting focus To use the symbol in this way, the caster must hold it in hand, wear it visibly, or bear it on a shield.
Cost: 5 gp Weight: Varies
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.