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SRD

Vrock

Large fiend (demon), chaotic evil
Armor Class 15 (natural armor)
Hit Points 104 11d10+44
Speed 40ft Fly: 60ft

STR
17 +3
DEX
15 +2
CON
18 +4
INT
8 -1
WIS
13 +1
CHA
8 -1

Saving Throws Dex +5, Wis +4, Cha +2
Damage Resistances cold, fire, lightning; bludgeoning, piercing, and slashing from nonmagical attacks
Damage Immunities poison
Condition Immunities Poisoned
Senses darkvision 120 ft., passive Perception 11
Languages Abyssal, telepathy 120 ft.
Challenge 6 (2,300 XP)


Magic Resistance. The vrock has advantage on saving throws against spells and other magical effects.


Actions

Multiattack. The vrock makes two attacks: one with its beak and one with its talons.

Beak. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 2d6+3 piercing damage.

Talons. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 14 2d10+3 slashing damage.

Spores (Recharge 6). A 15-foot-radius cloud of toxic spores extends out from the vrock. The spores spread around corners. Each creature in that area must succeed on a DC 14 Constitution saving throw or become Poisoned. While Poisoned in this way, a target takes 5 1d10 poison damage at the start of each of its turns. A target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. Emptying a vial of holy water on the target also ends the effect on it.

Stunning Screech (1/Day). The vrock emits a horrific screech. Each creature within 20 feet of it that can hear it and that isn’t a demon must succeed on a DC 14 Constitution saving throw or be Stunned until the end of the vrock’s next turn.


 

Created by

jonbonazza.

Statblock Type

Monster / Creature

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