Orcish Fanatic. Corvus has advantage on saving throws against being charmed or frightened. Orcish Advantage. Once per turn, if Corvus makes a weapon attack with advantage on the attack roll and hits, the target takes an extra 6 (2d6) 3d6 damage. Limited Flight. Corvus can use a bonus action to gain a flying speed of 30 feet until the end of its turn. Pack Tactics. Corvus has advantage on an attack roll against a creature if at least one of Corvus' allies is within 5 feet of the creature and the ally isn’t incapacitated.
Multiattack. Corvus attacks twice with its shortsword. Shortsword. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) 1d6+3 piercing damage plus 6 (2d6) 2d6 fire damage.