0 | Strength |
4 | Dexterity |
2 | Constitution |
-1 | Intelligence |
1 | Wisdom |
5 | Charisma |
4 | Acrobatics |
1 | Animal Handling |
-1 | Arcana |
0 | Athletics |
5 | Deception |
-1 | History |
1 | Insight |
3 | Intimidation |
-1 | Investigation |
1 | Medicine |
-1 | Nature |
1 | Perception |
5 | Performance |
5 | Persuasion |
-1 | Religion |
2 | Sleight of Hands |
4 | Stealth |
1 | Survival |
Name | Attack | Damage |
---|---|---|
Rapier | 1d20+5 | 1d8+3 piercing |
Dagger | 1d20+5 | 1d4+3 piercing (thrown range 20/60) |