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Bolverk Gearmaker

Rogue 3 Class & Level
Urchin Background
Gnome (Deep) Race
Neutral Good Alignment

Strength 11
+0
Dexterity 15
+2
constitution 12
+1
intelligence 15
+2
wisdom 11
+0
charisma 11
+0
Total Hit Dice 2
Hit Die
1d8+1
+2 proficiency bonus
+0 Strength
+4 Dexterity
+1 Constitution
+4 Intelligence
+0 Wisdom
+0 Charisma
saving throws
+2 Acrobatics
+0 Animal Handling
+2 Arcana
+0 Athletics
+0 Deception
+2 History
+0 Insight
+0 Intimidation
+4 Investigation
+0 Medicine
+0 Nature
+2 Perception
+0 Performance
+0 Persuasion
+2 Religion
+6 Sleight of Hands
+4 Stealth
+0 Survival
skills Thieves Tools (triple proficient) Disguise Kit(proficient) Light Armour Simple weapons, hand crossbows, longswords, rapiers, shortswords proficiencies

 
13
Armor Class
19
Hit Points
+2
Initiative
25
Speed
WeaponAttackDamage
Rapier (Finesse)D20 +41D8 Piercing +4
Shortbow (80/320)D20 + 21D6 +2
Daggers (x2)D20 + 41D4 (+4)
Attacks

LANG: Common, Gnomish, and Undercommon, Thieves Cant

Armour-Light
Weapons-simple, hand crossbows, longswords, rapiers, shortswords

Thieves' Tools (+4): file, lockpicks, small mirror mounted on handle, set of narrow scissors, pair of pliers. Disarm traps and open locks

Disguise Kit(+2)
Proficiences
65GP

Leather armour(11+dex)
1000 ball bearings
10ft string
bell
5 candles
crowbar
hammer
10 pitons
hooded lantern
2 flasks oil
tinderbox
waterskin
50 ft hemp rope
Equipment
Superior Darkvision- dim as bright and dark as dim for 120 ft

Gnome Cunning-advantage on all INT, WIS, and CHA saving throws against magic

Stone Camo-adv on stealth checks to hide in rocky terrain

Expertise-Thieves Tools, Sleight of Hand

Cunning Action- use bonus action on each turn to Dash, Disengage, or Hide, Sleight of hand check, use thieves tools to disarm trap or open lock, take Use an Object action

sneak attack 2D6-once per turn, deal extra damage to one creature I hit with attack if I have advantage on attack role and use finesse or ranged attack. Don't need advantage if target is within 5 ft of its enemy that isn't incapacitated and I don't have disadvantage
Features & Traits

Heroes Enabled

The statblocks of your Weapons, armor and other important/magical equipment

The statblocks of your class features

Statblocks for your familiars, mounts etc.

Statblocks for race/species of the character.

Statblocks for companions, followers and other allies.

Statblocks for your spells.

Statblocks for your Trinkets, businesses, building, castles, empires.


Created by

Hyzidea.

Statblock Type

Character Sheet (Legacy)

Link/Embed