Remove these ads. Join the Worldbuilders Guild

Aasimar

Ability Score Increase
Size Medium
Speed Based on parent race(s)

Darkvision. You can see in dim light within 60 feet as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.   Celestial Resistance. Your celestial heritage grants you resistance against radiant damage.   Divine Soul. Your soul is intrinsically tied to a celestial power who had some idea of a plan for you. Choose a Radiant, Blazing, or Shrouded Soul as your destiny. Once you use this trait, you can't use it again until you finish a long rest.

  • Radiant Soul: Starting at 3rd level, you can use your action to unleash the divine energy within yourself, causing your eyes to glimmer and two luminous, incorporeal wings to sprout from your back. Your transformation lasts for 1 minute or until you end it as an action. During it, you have a flying speed of 30 feet, and once on each of your turns you can deal extra radiant damage to one target when you deal damage to it with an attack or a spell. The extra radiant damage equals your level.
  • Blazing Soul: Starting at 3rd level, you can use your action to unleash the divine energy within yourself, causing a searing light to radiate from you, pour out of your eyes and mouth, and threaten to char you. Your transformation lasts for 1 minute or until you end it as a bonus action. During it, you shed bright light in a 10-foot radius and dim light for an additional 10 feet, and at the end of each of your turns, you and each creature within 10 feet of you take radiant damage equal to half your level (rounded up). In addition, once on each of your turns you can deal extra radiant damage to one target when you deal damage to it with an attack or a spell. This extra damage equals your level.
  • Shrouded Soul: Starting at 3rd level, you can use your action to unleash the divine energy within yourself, causing your eyes to turn into pools of darkness and two skeletal, ghostly, flightless wings to sprout from your back. The instant you transform, other creatures within 10 feet of you that can see you must each succeed on a Charisma saving throw (DC 8 + your proficiency bonus + your Charisma modifier) or become frightened of you until your next turn. Your transformation lasts for 1 minute or until you end it as a bonus action. During it, once on each of your turns you can deal extra necrotic damage to one target when you deal damage to it with an attack or spell. The extra necrotic damage equals your level.

 


Created by

Athevra.

Statblock Type

Race

Link/Embed