Damage Immunities Piercing, and Slashing From Non-magical Attacks Not Made With Silvered Weapons Senses Dark-vision 60 Ft., passive Perception 15 Shape-changer. The were-tiger can use its action to shift into a tiger-humanoid hybrid or into a tiger, or back into its true form, which is humanoid. Its statistics, other than its size, are the same in each form(After full Progression). Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies. Keen Hearing and Smell. The were-tiger has advantage on Wisdom (Perception) checks that rely on hearing or smell. Pounce (Tiger) If the were-tiger moves at least 15 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 14 Strength saving throw or be knocked prone. If the target is prone, the were-tiger can make one bite attack against it as a bonus action. Multi-attack (Humanoid or Hybrid Form Only). In humanoid form, the were-tiger makes two scimitar attacks or two longbow attacks. In hybrid form, it can attack like a humanoid or make two claw attacks. Bite (Tiger or Hybrid Form Only). Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: (1d10 + 3) piercing damage. If the target is a humanoid, it must succeed on a DC 13 Constitution saving throw or be cursed with were-tiger lycanthropy Claw (Tiger or Hybrid Form Only). Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: (1d8 + 3) slashing damage. Scimitar (Humanoid or Hybrid Form Only). Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: (1d6 + 3) slashing damage. Longbow (Hybrid Form Only). Ranged Weapon Attack: +4 to hit, reach 150/600 ft., one target. Hit: (1d8 + 2) piercing damage.
Languages. Common (Can't Speak In Tiger Form)