+5 | Strength |
+0 | Dexterity |
+5 | Constitution |
+2 | Intelligence |
+0 | Wisdom |
-1 | Charisma |
+0 | Acrobatics |
+0 | Animal Handling |
+2 | Arcana |
+5 | Athletics |
-1 | Deception |
+4 | History |
+2 | Insight |
+1 | Intimidation |
+2 | Investigation |
+0 | Medicine |
+2 | Nature |
+2 | Perception |
-1 | Performance |
-1 | Persuasion |
+2 | Religion |
+0 | Sleight of Hands |
+0 | Stealth |
+0 | Survival |
Longsword | +5 | 1d8 + 3 slashing |
---|---|---|
Light Crossbow | +2 | 1d8 piercing |
Fire Bolts | +4 | 1d10 fire |
Burning Hands | DC 12 | 3d6 Fire |
Heroes Enabled
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.