Prince of the Apocalypse
2-level Conjuration
Choose an unoccupied 5-foot cube of air that you can
see within range. An elemental force that resembles
a dust devil appears in the cube and lasts for the
spell’s duration.
Any creature that ends its turn within 5 feet of the
dust devil must make a Strength saving throw. On a
failed save, the creature takes 1d8 bludgeoning damage
and is pushed 10 feet away. On a successful save, the
creature takes half as much damage and isn’t pushed.
As a bonus action, you can move the dust devil up to
30 feet in any direction. If the dust devil moves over
sand, dust, loose dirt, or small gravel, it sucks up the
material and forms a 10-foot-radius cloud of debris
around itself that lasts until the start of your next turn.
The cloud heavily obscures its area.
At higher levels: When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d8 for each slot level above 2nd.