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Garth Plaegus

Blood Hunter 4 Class & Level
Haunted One Background
Human Race
Nuetral Good Alignment

Strength 8
-1
Dexterity 16
+3
constitution 16
+3
intelligence 14
+2
wisdom 12
+1
charisma 8
-1
Total Hit Dice
Hit Die
1d10+3
+2 proficiency bonus
+0 Strength
+0 Dexterity
+0 Constitution
+0 Intelligence
+0 Wisdom
+0 Charisma
saving throws
+5 Acrobatics
+1 Animal Handling
+2 Arcana
+1 Athletics
-1 Deception
+4 History
+1 Insight
-1 Intimidation
+4 Investigation
+1 Medicine
+2 Nature
+3 Perception
-1 Performance
-1 Persuasion
+2 Religion
+3 Sleight of Hands
+3 Stealth
+3 Survival
skills Acrobatics, Athletics, History, Investigation, Perception, Survival. proficiencies

 
17
Armor Class
31
Hit Points
+3
Initiative
30ft
Speed
Attacks
I expect danger around every corner.

I think being special is overrated.
Personality Traits
We should try to do the most good with what we're given.
Ideals
Even though I don't get along with my family, I still love (most of) them, and don't want to see them get hurt.
Bonds
I grew up in a weird family, and even though I prefer to act normal, I still don't always have common sense or understand what's appropriate.
Flaws

Heroes Enabled

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Created by

zakkashogg.

Statblock Type

Character Sheet (Legacy)

Link/Embed