-1 | Strength |
+4 | Dexterity |
+3 | Constitution |
-1 | Intelligence |
-1 | Wisdom |
+5 | Charisma |
+3 | Acrobatics |
+0 | Animal Handling |
+0 | Arcana |
+0 | Athletics |
+5 | Deception |
+0 | History |
+1 | Insight |
+5 | Intimidation |
+0 | Investigation |
+0 | Medicine |
+0 | Nature |
+0 | Perception |
+7 | Performance |
+7 | Persuasion |
+1 | Religion |
+4 | Sleight of Hands |
+4 | Stealth |
+0 | Survival |
Rapier | 1d8+2 | Piercing |
---|---|---|
Ray of Frost | 1d8 | Cold |
Heroes Enabled
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.