Martial Advantage Once per turn, the hobgoblin can deal an extra 7 2d6 damage to a creature it hits with a weapon attack if that creature is within 5 feet of an ally of the hobgoblin that isn't incapacitated.
Longsword Melee Weapon Attack: +3 to hit, reach 5ft, one target. Hit: 5 1d8+1 slashing damage, or 6 1d10+1 slashing damage if used with two hands. Longbow Ranged Weapon Attack: +3 to hit, range 150/600ft, one target. Hit: 5 1d8+1 piercing damage.