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Cornelia Grace Bracchus(WIP)

Lancer 15 Class & Level
Soldier Background
Lyonarian Race
Neutral Good Alignment

Strength 18
+4
Dexterity 20
+5
constitution 14
+2
intelligence 15
+2
wisdom 10
+0
charisma 17
+3
Total Hit Dice 4
Hit Die
1d12+2
+5 proficiency bonus
+9 Strength
+10 Dexterity
+2 Constitution
+2 Intelligence
+0 Wisdom
+3 Charisma
saving throws
+5 Acrobatics
+0 Animal Handling
+7 Arcana
+9 Athletics
+8 Deception
+2 History
+5 Insight
+3 Intimidation
+7 Investigation
+5 Medicine
+2 Nature
+5 Perception
+8 Performance
+8 Persuasion
+2 Religion
+10 Sleight of Hands
+10 Stealth
+0 Survival
skills Martial Weapons, Light and Heavy Armor, Thieves Tools, proficiencies

 
19
Armor Class
124
Hit Points
+5
Initiative
40
Speed
WeaponAttackDamage
Gae Bolg 1d20+12 1d12+2
Gae Bolg(Thrown)[Dex Save DC19] 2d4+2d6+2d8+2d10+2d12+5
Attacks
Wizard Casting lvl 4

Spellcasting
Gae Bolg

Studded Leather Jacket
Equipment
Lancer of Scathach.
Proficiency in all martial weapons, STR + DEX saves
Shadow Guardian: The Shadows coalesce to aid you in battle, Add +2 to AC
Magic Burst L1, Riding Proficiency
Charges = strength or dexterity modifier + proficiency bonus (__10__)
Regains ½ per short rest, all over a long rest
Expend 1 charge to activate one Battlemaster Maneuver of your choice (d10). Save DC = 8 + strength or dexterity modifier + proficiency bonus
Gain 2 additional maneuvers at Lancer level 7, 10, and 15.
Die size increases to d10 at Lancer level 10, and d12 at Lancer level 18.
Disarming Attack: Strength save or drop one held item of your choice
Maneuvering Strike: add superiority die to the attack’s damage roll, and one ally that can see or hear you can use their reaction to move up to half its speed without provoking attacks of opportunity.
Parry: as a reaction, reduce melee attack damage by Superiority Die + Dexterity modifier.
Riding Proficiency: you are proficient with the use of all mounts.
Gae Bolg: Lance 1d12+Prof
Thrown: When Thrown at a target in sight, they and any others within the spears path(Range of sight), must make a Dex saving throw(DC19) to half the damage of 1d4+.1d6+1d8+1d10+1d12+dex(Doubled at lvl10, Tripled at lvl 20)
Then calling out the true name of the weapon, the line damage doubles and the attack automatically hits. Doing so Reverses causality ensuring the lance hits its target by any means. (1/long rest)
Trained Hand
Extra Attack(3)
Gate of Skye: A gate to the Land of Shadows, Calling forth the gate opens it and allows travel to the land of shadows. All creatures withon sight must Succeed on a DC19 Con saving throw or be forced into the gate. The Gate remains active and drawing in for 6 rounds. Once inside they take 6d12 damage per round until Grace either Falls or releases them. Once every other round they may make the save again to force their way out.50 foot radius
Corruid Coinchenn: Forfeiting the use of Gae Bolg, Grace dons the Armor of Curruid, increasing her AC by 2, and setting her Str and Con to 20. Her unarmed strikes deal 2d12 and her speed decreases by 10ft. when activated she is restored to full health.
Protection from arrows: Grace can use the sound of a projectile flying through the air to dodge it. All ranged attacks against her are made with disadvantage.
Break(Skill): A Lance skill used to disengage from combat at any point. As part of a weapon attack or reaction to being attacked, Grace may use disengage and move up to her movement speed in any direction.
Features & Traits

Heroes Enabled

The statblocks of your Weapons, armor and other important/magical equipment

The statblocks of your class features

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Statblocks for race/species of the character.

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Created by

DeathsLove.

Statblock Type

Character Sheet (Legacy)

Link/Embed