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Rose Felicity Phoenix

Warlock/ Archfey- Monk 3 Class & Level
Sage Background
Elf/ Eldrin Race
Chaotic Good Alignment

Strength 10
+0
Dexterity 16
+3
constitution 10
+0
intelligence 14
+2
wisdom 12
+1
charisma 15
+2
Total Hit Dice 3d8
Hit Die
1d8+0
+2 proficiency bonus
+0 Strength
+3 Dexterity
+0 Constitution
+2 Intelligence
+3 Wisdom
+4 Charisma
saving throws
+3 Acrobatics
+1 Animal Handling
+4 Arcana
+0 Athletics
+4 Deception
+4 History
+1 Insight
+2 Intimidation
+4 Investigation
+1 Medicine
+2 Nature
+3 Perception
+2 Performance
+2 Persuasion
+2 Religion
+3 Sleight of Hands
+3 Stealth
+1 Survival
skills ~Arcana ~Deception ~History ~Investigation ~Perception proficiencies

 
14
Armor Class
18
Hit Points
+3
Initiative
30ft
Speed
WeaponAttack
Shortsword1d6+3
Unarmed strike1d4+3
Attacks
~Armor: Light armor.

~Weapons: Longbow, Longsword, Shortsword, Simple Weapons.

~Languages: Celestial, Common, Elvish, Sylvan
Proficiences
Backpack
Container
Book
Clothes, Common
Crystal (Arcane focus)
Dagger
Dagger
Ink (1 ounce bottle)
Quill
Ink Pen
Leather armor
Little Bag of Sand
Parchment (10 sheets)
Shortsword
Shortsword
Small Knife
Equipment
I’m willing to listen to every side of an argument before I make my own judgment.
Personality Traits
Self-Improvement. The goal of a life of study is the betterment of oneself.
Ideals
I will buy my family free, even if it's the last thing I do.
Bonds
Most people scream and run when they see a demon. I stop and take notes on its anatomy.
Flaws
~Class Warlock~
Otherworldly Patron~You have struck a bargain with an otherworldly being.
The Archfey

Pact Magic~ You can cast known warlock spells using CHA as your spellcasting modifier (Spell DC 12, Spell Attack +4). You can use an arcane focus as a spellcasting focus.

Expanded Spell List~Additional spells are added to the warlock spell list for you.

Fey Presence~ Once per short rest, as an action, you can cause each creature in a 10-ft. cube from you to make a WIS saving throw (DC 12) or become charmed or frightened by you (your choice) until the end of your next turn.
Fey Presence: 1 action

Eldritch Invocations~You learn fragments of forbidden knowledge that imbue you with an abiding magical ability.
Eyes of the Rune Keeper~You can read all writing.
Mask of Many Faces~You can cast disguise self at will, without expending a spell slot.
Disguise Self(1st)

Pact Boon~ Your otherworldly patron bestows a gift upon you for your loyal service.

Pact of the Tome~ Your patron gives you a grimoire called a Book of Shadows that grants you additional cantrips that don't count against your number of cantrips known. If you lose the book, you can perform a 1-hour ceremony to receive a replacement during a short or long rest.
Druidcraft(Cantrip)
Guidance(Cantrip)
Shape Water(Cantrip)


~Class Monk~
Unarmored Defense~ While not wearing armor and not using a shield, your AC equals 10 + DEX modifier + WIS modifier.

Martial Arts~While you are unarmed or wielding only monk weapons and you aren’t wearing armor or wielding a shield, you can use DEX instead of STR for the attack and damage rolls, you can roll your Martial Arts damage die in place of the normal damage, and when you use the Attack action on your turn, you can make one unarmed strike as a bonus action.


~Racial~
Darkvision~ You can see in darkness (shades of gray) up to 60 ft.
Keen Senses~ You have proficiency in the Perception skill.

Fey Ancestry~ You have advantage on saves against being charmed, and magic can’t put you to sleep.

Trance~ You don't need to sleep, but meditate semiconsciously for 4 hours a day. While meditating, you can dream after a fashion; such dreams are actually mental exercises that have become reflexive through years of practice. After resting in this way, you gain the same benefit that a human does from 8 hours of sleep.

Elf Weapon Training~ You have proficiency with the longsword, shortsword, shortbow, and longbow.

Fey Step~Once per short rest, you can cast the misty step spell.
Features & Traits

Heroes Enabled

The statblocks of your Weapons, armor and other important/magical equipment

The statblocks of your class features

Statblocks for your familiars, mounts etc.

Statblocks for race/species of the character.

Statblocks for companions, followers and other allies.

Statblocks for your spells.

Statblocks for your Trinkets, businesses, building, castles, empires.


Created by

Eclipse9.

Statblock Type

Character Sheet (Legacy)

Link/Embed