Remove these ads. Join the Worldbuilders Guild

Darius

Sorcerer 10 Class & Level
Urban Bounty Hunter Background
Hellhound Race
Chaotic Neutral Alignment

Strength 14
+2
Dexterity 16
+3
constitution 16
+3
intelligence 14
+2
wisdom 14
+2
charisma 18
+4
Total Hit Dice 4
Hit Die
1d6+3
+2 proficiency bonus
+2 Strength
+3 Dexterity
+5 Constitution
+1 Intelligence
+4 Wisdom
+5 Charisma
saving throws
+3 Acrobatics
+1 Animal Handling
+2 Arcana
+2 Athletics
+6 Deception
+2 History
+1 Insight
+4 Intimidation
+2 Investigation
+1 Medicine
+2 Nature
+4 Perception
+4 Performance
+6 Persuasion
+2 Religion
+3 Sleight of Hands
+5 Stealth
+3 Survival
skills Thieves' tools, musical instrument (otamatone) proficiencies

 
13
Armor Class
86
Hit Points
+3
Initiative
30
Speed
Spear 1d20+4 Thrown 1d6+2 Versatile 1d8+2
Dagger x2 1d20+4 1d4+2
Attacks
LANGUAGES: Common, Infernal (Race), Sylvain(Race)
Race: Survival, Perception
Class: Intimidation, Persuasion
Background: Deception, Stealth Tools: Thieves' tools, musical instrument

Wisdom Saving Throw (Resilient)

Hound Senses
Hell hounds have heightened senses, similar to that of a dogs. They can hear and smell better than the average person which assists in tracking by sound and smell. It takes a lot of practice to keep these senses from becoming overbearing, especially when it comes to sound, so they have improved tracking skills.
Proficiences
Spell Save DC = 13 ( 8 + Proficiency Bonus + Charisma )
Spell Attack Modifier = 5 ( Proficiency Bonus + Charisma )

{Metamagic}
Quickened Spell
When you Cast a Spell that has a Casting Time of 1 action, you can spend 2 sorcery points to change the Casting Time to 1 Bonus Action for this casting.

Twinned Spell
When you Cast a Spell that Targets only one creature and doesn’t have a range of self, you can spend a number of sorcery points equal to the spell’s level to target a second creature in range with the same spell (1 sorcery point if the spell is a cantrip).

To be eligible, a spell must be incapable of targeting more than one creature at the spell’s current level. For example, Magic Missile and Scorching Ray aren’t eligible, but Ray of Frost is.
Spellcasting
Arcane Focus, Dungeoneer's Pack, Thieves' tools, Otamatone

108 GP 89 CP
Equipment
Hellish Resistance - Resistant to Fire Damage

Superior Dark vision: You can see dim light within 120 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.

Background Feature: Ear to the Ground
You are in frequent contact with people in the segment of society that your chosen quarries move through. These people might be associated with the criminal underworld, the rough-and-tumble folk of the streets, or members of high society. This connection comes in the form of a contact in any city you visit, a person who provides information about the people and places of the local area.

Hell Hound Abilities:
Dark Walk. At level 3 as a bonus action, you can magically teleport up to 30 feet to an unoccupied space you can see. Once you use this trait, you can't do so again until you finish a short or long rest.
Features & Traits

Heroes Enabled

The statblocks of your Weapons, armor and other important/magical equipment

DnD 5e SRD SRD

Spear

Melee Weapon Thrown, Versatile Common

Type Damage Damage Range Properties
Simple 1d6 / 1d8 Piercing 20/60 ft Thrown, Versatile

Cost: 1 gp Weight: 3 lb


 

DnD 5e SRD SRD

Dagger

Melee Weapon Finesse, Light, Thrown Common

Type Damage Damage Range Properties
Simple 1d4 Piercing 20/60 ft Finesse, Light, Thrown

Cost: 2 gp Weight: 1 lb


 

Dungeoneer's Pack

Adventuring Gear Common

Includes a backpack, a crowbar, a hammer, 10 pitons, 10 torches, a tinderbox, 10 days of rations, and a waterskin. The pack also has 50 feet of hempen rope strapped to the side of it.

Cost: 12 GP Weight: 61 1/2 lbs


 

The statblocks of your class features

Statblocks for your familiars, mounts etc.

Statblocks for race/species of the character.

Statblocks for companions, followers and other allies.

Statblocks for your spells.

Statblocks for your Trinkets, businesses, building, castles, empires.


Created by

Makofied.

Statblock Type

Character Sheet (Legacy)

Link/Embed