Skeleton Warrior
Large undead, lawful evil
Armor Class 16 (scale mail)
Hit Points 39 6d8+12
Speed
30ft
Saving Throws Strength +4, Constitution +4
Skills Athletics +4
Damage Vulnerabilities Bludgeoning
Damage Immunities Poison, Piercing
Condition Immunities Exhaustion, Poisoned
Senses darkvision 60ft., passive Perception 10
Languages understands all languages it knew in life, but can't speak
Challenge 1 (200 XP)
Brute. A melee weapon deals one more die of its damage when the skeleton hits with it (included in the attack).
Actions
Longsword: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 11 1d6+2 slashing damage OR 13 2d10+2 slashing damage when wiedled with two hands.
Longbow: Ranged Weapon Attack: +4 to hit, range 150/600 ft., one target. Hit: 6 1d6+2 piercing damage.