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Corth

Fighter 1 Class & Level
Miltia Man Background
Variant Human Race
Lawful Evil Alignment

Strength 16
+3
Dexterity 10
+0
constitution 16
+3
intelligence 8
-1
wisdom 14
+2
charisma 8
-1
Total Hit Dice 2
Hit Die
1d10+3
+2 proficiency bonus
+5 Strength
+1 Dexterity
+5 Constitution
-1 Intelligence
+1 Wisdom
-1 Charisma
saving throws
+0 Acrobatics
+3 Animal Handling
-1 Arcana
+5 Athletics
-1 Deception
-1 History
+3 Insight
-1 Intimidation
-1 Investigation
+1 Medicine
-1 Nature
+3 Perception
-1 Performance
-1 Persuasion
-1 Religion
+1 Sleight of Hands
+1 Stealth
+3 Survival
skills Fighter All armor-Shields Simple and martial weapons Strength-Constitution saving throws Perception-Animal Handling Militia Man Common-J'renthi-Varrshrin Athletics-Survival Variant Human Insight +1 to Strength and Constitution  
  proficiencies

 
16
Armor Class
13
Hit Points
+0
Initiative
30
Speed
HalberdTo Hit [1d20+5] Damage[ 1d10+3] SlashingDamage [1d4+3] Bludgeoning
-Two-HandedReachHeavy
SpearShieldTo Hit [1d20+5] Damage [1d6+3] Piercing
-Versatile [1d8+3]Thrown [20/60]
Attacks
Animal Handling
Athletics
Insight
Perception
Survival
Proficiences
Chain Mail- AC-->16
Halberd,Spear-Shield,Light Crossbow
20 bolts
Explorer's Pack
-Backpack
-Bedroll
-Mess kit
-Tinderbox
-10 torches
-10 days of Rations
-Waterskin
-50 feet of Hempen rope
Equipment
Justice Above Everything.
Will literally slaughter anyone if they break one of my moral laws knowingly or unknowingly.

Ideals
Polearm Master-When you take the attack action with a glaive, halberd, or quarterstaff, you can use a bonus action to make a melee attack with the other end of the weapon. The damage die is a d4 (add attribute modifiers as normal) and deals bludgeoning damage. Otherwise, this attack functions just as if you attacked with the weapon in question.
• While wielding a glaive, halberd, pike, or quarterstaff, other creatures provoke an opportunity attack from you when they enter your reach.


Features & Traits

Heroes Enabled

The statblocks of your Weapons, armor and other important/magical equipment

The statblocks of your class features

Statblocks for your familiars, mounts etc.

Statblocks for race/species of the character.

Statblocks for companions, followers and other allies.

Statblocks for your spells.

Statblocks for your Trinkets, businesses, building, castles, empires.


Created by

corruption953.

Statblock Type

Character Sheet (Legacy)

Link/Embed