Remove these ads. Join the Worldbuilders Guild

Fallen Gods

Ability Score Increase -1 charisma, +1 strength, +1 wisdom
Size Medium
Speed 35 ft

Dark Past: Not all Fallen angels were always angels, some were once gods. For a god to fall they must either be slain or be forgotten. As gods were meant to be immortal their creators showed them pity and gave them one last chance as a mortal. Fallen Gods can take the appearance of any race but usually only appeared as the race(s) that worshiped them. Lost Fate: Fallen gods lost required for their survival (sight, voice, hearing, emotions, etc) in their fall and must go on a quest of courage and selflessness to regain it. Godly Protection: Fallen gods are immune to psychic and radiant damage. They also cannot get drunk/high/any other affects from drugs. Otherworldly Ancestry: Fallen Gods need only 4 hours of sleep and when asleep they are either in the astral plane or fully aware of their surroundings. They also live to around 1,000 years old. Darkvision: After dying once before they become accustomed to darkness and can see for 100 feat around them in dim light as if it were bright light and like dim light in darkness. Sharp intuition: They have proficiency in perception and insight 
 

Languages. common, celestial, and one other language of your choice


Created by

Stormy the Crying DM.

Statblock Type

Race

Link/Embed