+5 | Strength |
-1 | Dexterity |
+5 | Constitution |
+1 | Intelligence |
+1 | Wisdom |
+0 | Charisma |
-1 | Acrobatics |
+1 | Animal Handling |
+1 | Arcana |
+3 | Athletics |
+0 | Deception |
+3 | History |
+3 | Insight |
+0 | Intimidation |
+1 | Investigation |
+1 | Medicine |
+1 | Nature |
+1 | Perception |
+0 | Performance |
+2 | Persuasion |
+1 | Religion |
-1 | Sleight of Hands |
-1 | Stealth |
+3 | Survival |
Weapon | Attack | Damage | Range |
---|---|---|---|
Squall Hammer (Melee) | 1d20+4 | 2d6+2 Bludgeoning | Melee |
Squall Hammer (Cannon) | 1d20+4 | 1d10 Lightning | 30ft |
Heroes Enabled
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.