+4 | Strength |
+0 | Dexterity |
+2 | Constitution |
+1 | Intelligence |
+2 | Wisdom |
+7 | Charisma |
+3 | Acrobatics |
-1 | Animal Handling |
+1 | Arcana |
+4 | Athletics |
+4 | Deception |
+1 | History |
+2 | Insight |
+7 | Intimidation |
+1 | Investigation |
+2 | Medicine |
+1 | Nature |
-1 | Perception |
+4 | Performance |
+4 | Persuasion |
+4 | Religion |
+3 | Sleight of Hands |
+0 | Stealth |
+2 | Survival |
Weapon | Attack | Damage |
---|---|---|
Battleaxe | 1d20+7 | 1d8+4 slashing |
Battleaxe | 1d20+7 | 1d10+4 slashing |
Heavy Crossbow | {roll:1d20+3] | 1d10 piercing |
Dagger | 1d20+7 | [roll1d4+4] piercing |
Hew | 1d20+8 | 1d8+5 slashing |
Hew | 1d20+8 | 1d10+5 slashing |
Rankbreaker | 1d20+8 | 1d12+5 |
Heroes Enabled
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.