-1 | Strength |
+2 | Dexterity |
+2 | Constitution |
+6 | Intelligence |
+4 | Wisdom |
+1 | Charisma |
+2 | Acrobatics |
+2 | Animal Handling |
+6 | Arcana |
-1 | Athletics |
+1 | Deception |
+6 | History |
+2 | Insight |
+1 | Intimidation |
+6 | Investigation |
+2 | Medicine |
+4 | Nature |
+2 | Perception |
+1 | Performance |
+1 | Persuasion |
+6 | Religion |
+2 | Sleight of Hands |
+2 | Stealth |
+4 | Survival |
CHAR LVL | Arma | Ataque | HPs | Tipo |
---|---|---|---|---|
/1 | Quarterstaff | 1d20+1 | 1d6-1 | bludg |
/1 | Dagger | 1d20+5 | 1d4+3 | pier |
2 | Channel Arcana | |||
Preserve Life | Divine Arcana | |||
- SPELLS - | ||||
LVL | CANTRIPS | |||
1 | Dancing Lights | |||
1 | Ray of Frost | |||
1 | Prestidigitation | |||
LVL 1 SPELLS | ||||
1 | Find Familiar | |||
1 | Mage Armor | |||
1 | Shield | |||
1 | Magic Missile | |||
1 | Detect Magic | |||
1 | Identify | |||
2** | Cure Wounds | |||
2** | Bless | |||
LVL 2 SPELLS | ||||
3** | Lesser Restoration | |||
3** | Spiritual Weapon | |||
LVL 3 SPELLS | ||||
5** | Beacon of Hope | |||
5** | Revivify | |||
LVL 4 SPELLS | ||||
7** | Death Ward | |||
7/8** | Guardian of Faith | |||
LVL 5 SPELLS | ||||
9** | Mass Cure Wounds | |||
9/10** | Raise Dead | |||
*prepared | ||||
**cleric domain spells | min lvl to learn them |
Heroes Enabled
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
You have a mind that can track time, direction, and detail with uncanny precision. You gain the following benefits.
Increase your Intelligence score by 1, to a maximum of 20.
You always know which way is north.
You always know the number of hours left before the next sunrise or sunset.
You can accurately recall anything you have seen or heard within the past month.
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
(Variant Human) Skills. You gain proficiency in one skill of your choice. Feat. You gain one Feat of your choice.
Languages. Common, +1
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.