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Worg

Large monstrosity, neutral evil
Armor Class 13 (natural armor)
Hit Points 26 4d10+4
Speed 50ft

STR
16 +3
DEX
13 +1
CON
13 +1
INT
7 -2
WIS
11 0
CHA
8 -1

Senses darkvision 60 ft., passive Perception 14
Languages Goblin, Worg
Challenge 1/2 (100 XP)


Actions

Bite: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 11 2d6+3 piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.


 

A worg is an evil predator that delights in hunting and devouring creatures weaker than itself. Cunning and malevolent, worgs roam across the remote wilderness or are raised by goblins and hobgoblins. Those creatures use worgs as mounts, but a worg will turn on its rider if it feels mistreated or malnourished. Worgs speak in their own Language and Goblin, and a few learn to speak Common as well.


Created by

OmeWillem.

Statblock Type

Monster / Creature

Link/Embed