Erupting Earth | Spell | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Erupting Earth

3-level Evocation

Casting Time 1 action
Range 120 feet
Duration Instantaneous
Components V,S,M (obsidian)

Choose a point you can see on the ground within range. The earth begins to churn and erupt in a 20-foot cube centered on that point. Each creature in that area must make a Dexterity saving throw. A creature takes 3d12 bludgeoning damage on a failed save, or half as much damage on a successful one. Additionally, the ground in that area becomes difficult terrain until cleared away. Each 5-foot-square portion of the area requires at least 1 minute to clear by hand.
At higher levels: When you cast this spell using a spell slot of 4rd level or higher, the damage increases by 1d12 for each slot level above 3rd.

Class(es): Druid, Sorcerer, Wizard

Created by

knyanes79.

Statblock Type

Spell

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