Darkvision. Accustomed to long periods without sunlight or living within caves, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray. Keen Senses. You have proficiency in the Perception skill. Fey Ancestry. You have advantage on saving throws against being charmed, and magic can't put you to sleep. Trance. Elves don't need to sleep. Instead, they meditate deeply, remaining semiconscious, for 4 hours a day. (The Common word for such meditation is "trance.") While meditating, you can dream after a fashion; such dreams are actually mental exercises that have become reflexive through years of practice. After resting in this way, you gain the same benefit that a human does from 8 hours of sleep. Snowtrodden. You are naturally adapted to cold climates and high altitude; including elevations above 10,000 feet. Additionally, you are not subject to the effects of difficult terrain caused by snow or ice, and count for only half of your weight in regards to the weight tolerance of moving across thin ice. Endangered Instincts. Due to your race nearly being wiped out, your people have adapted an uncanny ability of hiding within plain sight. You can attempt to hide even when you are only lightly obscured by foliage, heavy rain, falling snow, mist, and other natural phenomena. Snow Magic Remnants. You know the frostbite cantrip. Charisma is your spellcasting ability for this spell.
Languages. Common, Elvish, Sankata, and one extra non-exotic language.