+0 | Strength |
+3 | Dexterity |
-1 | Constitution |
+1 | Intelligence |
+1 | Wisdom |
+4 | Charisma |
+5 | Acrobatics |
+1 | Animal Handling |
+2 | Arcana |
+0 | Athletics |
+6 | Deception |
+2 | History |
+2 | Insight |
+4 | Intimidation |
+2 | Investigation |
+2 | Medicine |
+2 | Nature |
+3 | Perception |
+6 | Performance |
+6 | Persuasion |
+1 | Religion |
+3 | Sleight of Hands |
+5 | Stealth |
+1 | Survival |
Claws | [roll 1d20] | [1d4] |
---|---|---|
Rapier | [roll 1d20] | [1d8] |
Hand Crossbow | [roll 1d20+3] | [1d6+3] |
Chunchunmaru | [roll 1d20] | [1d8/1d10+1d6] |
Heroes Enabled
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.