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Petrov Belmont

Paladin 4 Class & Level
Outlander Background
Human Race
Chaotic Good Alignment

Strength 18
+4
Dexterity 16
+3
constitution 16
+3
intelligence 11
+0
wisdom 11
+0
charisma 14
+2
Total Hit Dice 4
Hit Die
1d10+3
+0 proficiency bonus
+4 Strength
+3 Dexterity
+3 Constitution
+0 Intelligence
+2 Wisdom
+4 Charisma
saving throws
+3 Acrobatics
+0 Animal Handling
+0 Arcana
+6 Athletics
+2 Deception
+0 History
+0 Insight
+2 Intimidation
+0 Investigation
+2 Medicine
+0 Nature
+0 Perception
+2 Performance
+4 Persuasion
+0 Religion
+3 Sleight of Hands
+3 Stealth
+2 Survival
skills Version 2 proficiencies

 
16
Armor Class
39
Hit Points
+3
Initiative
30ft
Speed
WeaponAttackDamage
Greatsword 1d20+6 2d6+4
Maul 1d20+6 1d8+4
Dagger 1d20+5 1d4+3
Attacks
All armor, Sheilds, Simple and Martial Weapons

Languages: Common, Dwarven, Nothern Tribal

A Musical Instrument
Proficiences
See app for the list

Expend a slot to cast a spell, regain after a long rest
Prepare cha mod + 1/2 lv rounded down spells. (3)
Preparing a new list costs 1 min per lv
Spellcasting
36 Gold

Explorers pack: Backpack (5lbs), Bedroll (7lbs), Mess kit (1lb), tinderbox (1lb), 10 torches (1lb each, 10lbs), 10 days of rations (2lbs each, 20lbs), Waterskin (full, 5lbs), 50 ft Hemp Rope (10lbs)

Hunting trap (25lbs, see page 152)

Chainmail, (55lbs) AC 16
Greatsword (6lbs) Heavy, 2 handed
Maul (10 lbs) Heavy, 2 handed
Dagger (1lb) Finnesse, Thrown (20/60)
Equipment
Derives lessons from observing Nature
Personality Traits
Greater Good
Ideals
Violence = best answer
Flaws
Forester
Wanderer: Find food for 5+you people each day, recall Terrain

PALADIN STUFF:
Devine Sense: As an action detect celestials, fiends, undead within 60ft, also detect consecrated and deconsecrated objects. Usable 1+ Cha mod times per long rest (3).
Lay on Hands: Draw from a pool of Lv x3 (15) hp to heal as an action. 5 points cure a disease or a poison.
Fighting Style: Great Weapon Fighting, reroll 1s and 2s for damage when using 2 handed Weapons
SMITE: Expend a spell slot to deal extra 2d8 radiant dmg for 1st lv slot, =1d8 for higher lv spell slots, max 5d8. +1d8 dmg against fiends and Undead, Max 6d8
Divine Health: Immune to disease

Oath of the Ancients

Heavy Armor Master
Increase strength by 1, While wearing heavy armour, -3 dmg from non mag attacks
Channel Divinity: Natures wrath, Ensnare thing within 10 ft, Str/Dex save to not get caught & again at end of turn to be free of vines
Turn the Faithless: 30ft range, Wis save, Turned creature flees for 1 min or until takes dmg. Reveals the form of disguised creatures. Affects Fey and Fiends
Features & Traits

Heroes Enabled

The statblocks of your Weapons, armor and other important/magical equipment

The statblocks of your class features

Statblocks for your familiars, mounts etc.

Statblocks for race/species of the character.

Statblocks for companions, followers and other allies.

Statblocks for your spells.

Statblocks for your Trinkets, businesses, building, castles, empires.


Created by

Worldsmith_Jimmy.

Statblock Type

Character Sheet (Legacy)

Link/Embed