Medium Changeling Retired rogue. Guardian of princess Coineliuss , Lawful Neutral
A rogue turned guardian for the young princess coinelius. Is thankful for the second chance in life he got
Multi attack - Viper shoots three arrows with the last one gaining advantage if the first two fit Magical Arrows - Viper can shoot up to 8 magical arrows per long rest Viper sting longbow - Ranged attack. +12 to hit. Longbow range stats. 1d8 +7 piercing damage plus 1d4 necrotic damage Grasping Arrow - When this arrow strikes its target, conjuration magic creates grasping, poisonous brambles, which wrap around the target. The creature hit by the arrow takes an extra 2d6 poison damage, its speed is reduced by 10 feet, and it takes 2d6 slashing damage the first time on each turn it moves 1 foot or more without teleporting. The target or any creature that can reach it can use its action to remove the brambles with a successful Strength (Athletics) check against your Arcane Shot save DC. Otherwise, the brambles last for 1 minute or until you use this option again. Enfeebling Arrow - You weave necromantic magic into your arrow. The creature hit by the arrow takes an extra 2d6 necrotic damage. The target must also succeed on a Constitution saving throw, or the damage dealt by its weapon attacks is halved until the start of your next turn. Bursting Arrow - You imbue your arrow with force energy drawn from the school of evocation. The arrow detonates after your attack. Immediately after the arrow hits the creature, the target and all other creatures within 10 feet of it take 2d6 force damage each.