Metabot's Manual of Magical Maneuvers
3-level Illusion
An illusory double of you appears in your space, it creates sound, temperature, and other stimuli similar to how you would. Creatures of your choice within range must make a Wisdom saving throw. On a failed save, they believe the double to be you.
Immediately after the clone appears, you can teleport to an unoccupied space you can see within range.
While a target is affected by the spell, the target treats the double as if it were real. The target rationalizes any illogical outcomes from interacting with the double.
This spell has no effect on undead, constructs, or creatures immune to being charmed. A creature is also unaffected by this spell if it relies on senses other than sight, such as blindsight, or if it can perceive illusions as false, as with truesight.
At higher levels: When you cast this spell using a spell slot of 5th level or higher, the damage spell increases by 1d6 for each slot level above the 4th.