Remove these ads. Join the Worldbuilders Guild

Houzer

Large beast, unaligned
Armor Class 16
Hit Points 75hp (10d10+20) 10d10+20
Speed 80ft Burrow: 30ft Swim: 40ft Climb: 50ft

STR
18 +4
DEX
16 +3
CON
14 +2
INT
16 +3
WIS
12 +1
CHA
8 -1

Saving Throws Dex and wisdom
Skills +9 stealth +5 perception
Damage Resistances slashing -2/bludgeoning -2
Damage Immunities Poison
Condition Immunities Blind/fear
Senses
Passive perception of 18
Blind sense up to 30ft.
Languages Common, dark elven, Houzer
Challenge 3 or 4


Keen senses: rolls with advantage on perception checks   Dark pigment: rolls with advantage on stealth checks in darkness (night time, underground, ect.)   Ambush: landing a bite attack while concealed forces the target to roll a strength save with disadvantage automatically pinning them in a grapple on a failed save.   Pack Tactics. The Houzer has advantage on an attack roll against a creature if at least one of the it's allies is within 5 feet of the creature and the ally isn't incapacitated.


Actions

May roll a grapple as a bonus action on a successful bite attack, rolls with advantage with claw attacks for the duration of the grapple.   Multi-attack: 1 bite. +7 to hit, range 5ft., Single target, 12 (2d8+4) piercing damage. 2 claw. +7 to hit, range 5ft., Single target, 10 (1d8+5) slashing damage.

Reactions

Scream: may use a reaction to emit a high pitched scream to impose disadvantage on incoming attacks.


 

These warm-blooded reptile carry a resemblance of a preditary salamander due to their lack of scales and pigment. Though they're blind without eyes they instead have large sensary organs that are sensitive to heat, this allows them to see in infrared. Being subterranean and nocturnal hunters a Houzer's other senses have risen to a level few can rival, equipped with echo location, powerful sense of smell, infrared, and a specialized organ along their jaw that detects pressure deferences in the air allowing them to "see" movement they are near impossible to surprise or out track. The only thing to rival their senses is their intelligence, capable of understanding multiple languages and mimicking the communication patterns of other creatures they can fool their prey with false mating calls, sounding like an hurt animal to attract other predators or even mimicking ground birds to hide their location. primarily ambush predators they hunt alone but commonly share dens with each other and will work together to kill off trespassers. As solitary hunters surrounded by rival beasts and large prey they have bodies to match, armed with a maw of teeth similar to a K-9 and razor sharp claws they can pin down large horses and similarly sized creatures. With the bite strength to crush a man's head helm included and claws that tear through armor few can rival these powerful beasts.

Plains, Forrest, underground


Created by

A Narrator.

Statblock Type

Monster / Creature

Link/Embed